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📍 (function () { try { if (/(?:^|;\s*)hm_li=1(?:;|$)/.test(document.cookie)) { document.documentElement.setAttribute('data-logged-in', ''); document.documentElement.setAttribute('data-no-profile-prompt', ''); } } catch (e) { /* cookies unavailable: the fetch reveals it a moment later */ } })(); Home Jobs News Resources Ecosystem Search jobs, companies and news Post a Job New: Hitmarker Profiles. Turn your experience and skills into a profile that gets you hired. Create profile → Lakshya Digital Assistant Manager - Accounts & Reporting Lakshya Digital 34 open jobs View all jobs → Assistant Manager - Accounts & Reporting Gurugram, HR, India · Pune, MH, India · San Diego, CA, USA · Seattle, WA, USA · Tokyo, Japan · Senior (5+ years) · Full Time · Report Lakshya, a Keywords Studios company, in India is headquartered in Gurgaon and has a team of over 700 employees spread across studio facilities in Gurgaon, Pune and Seattle, and sales offices in San Diego and Tokyo. Setup in 2004, Lakshya has, over the last 20 years, created a reputation in the game development industry for being a highly talented and dependable game art studio. During this time, Lakshya has created art for over a hundred game titles, including hugely successful global hits such as Bloodborne, Dark Souls II, Just Cause 3, WWE 2K16, Uncharted 2, Farmville and Cityville. Lakshya’s senior team, which comprises of top-notch International and Indian talent, has a huge amount of experience of creating art for different game platforms and genres. Lakshya blends artistic creativity with strong process orientation in order to deliver best in class services. Lakshya works closely with NASSCOM to help in the growth of the game development eco-system in India.For more info, please refer to https://lakshyadigital.com/ Role Overview:We are looking for an Assistant Manager – Accounts & Reporting with 8–10+ years of experience in Accounts & Finance. The role will be responsible for MIS and management reporting, financial analysis, AP, budgeting, vendor reconciliation, and month-end closing. • Reporting & MIS: Strong hands-on experience in preparing monthly MIS, management reports, variance analysis, and actual vs. budget reporting.• Financial Analysis: Ability to analyze financial data, identify trends/variances, and provide meaningful insights to management.• Accounting: Strong knowledge of AP, vendor reconciliation, ledger review, ageing, bank reconciliation, provisions, accruals, and month-end closing.• GST & TDS: Good working knowledge of GST, ITC, GSTR-2A/2B, RCM, TDS sections, TDS workings, and compliance documentation.• Excel: Advanced MS Excel skills including VLOOKUP/XLOOKUP, SUMIFS, , Pivot Tables, FILTER, and data analysis.• ERP: Hands-on experience with SAP / Oracle or other ERP systems.• Team & Stakeholder Management: Ability to handle multiple assignments independently while dealing with other departments.Preferred QualificationsQualification: B.Com / M.Com / MBA (Finance) or equivalent. Experience: 8–10+ years in Accounts & Finance, with strong exposure to MIS, management reporting, AP, budgeting, and month-end closing.ERP: Hands-on experience with SAP / Oracle or other ERP systems. We offer competitive salaries and annual performance-based bonuses.We offer generous paid time off. You get 26 Annual leaves and additional paid time off at the year-end (from 25th December to 1st January).We cover Term Insurance and Personal accidental insurance for you.Benefit from our free Employee Assistance Program (EAP) for mental and emotional wellbeing.You can also avail our Special Education Assistance Scheme to further develop your career.… And a lot more!Role Information: ENStudio: LakshyaLocation: Asia Pacific, India, HaryanaArea of Work: FinanceService: SupportEmployment Type: PermanentWorking Pattern: Full Time (From Studio) Jobs Lakshya Digital Finance Data Analysis Administrative Learn game design from industry experts and build your portfolio to land roles faster Game Design Skills Bootcamps Autumn 2026 · Enrol by 25 September LinkedIn Twitter Join our newsletter Email Address Sign up © 2026 Hitmarker LTD · Find a Job · Post a Job · About · Contact · Terms & Conditions · Privacy Policy · Cookie Policy Switch to light modeUnspecifiedOther

Gaming/esports job: Assistant Manager - Accounts & Reporting

Source: HitmarkerView original job
📍 (function () { try { if (/(?:^|;\s*)hm_li=1(?:;|$)/.test(document.cookie)) { document.documentElement.setAttribute('data-logged-in', ''); document.documentElement.setAttribute('data-no-profile-prompt', ''); } } catch (e) { /* cookies unavailable: the fetch reveals it a moment later */ } })(); Home Jobs News Resources Ecosystem Search jobs, companies and news Post a Job New: Hitmarker Profiles. Turn your experience and skills into a profile that gets you hired. Create profile → Virtuos Business Development Manager (Westcoast) Virtuos 81 open jobs View all jobs → Business Development Manager (Westcoast) Los Angeles, CA, USA · San Francisco, CA, USA · Intermediate (2–5 years) · Full Time · Report PLAY, GROW and WIN To be a part of Virtuos means to be a creator.   At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.  Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication. At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together. ABOUT THE POSITION As a Business Development Manager, you will work for growing our business and help us in achieving long-term success by building strong relationships with our clients. RESPONSIBILITIES Develop pipeline of opportunities to achieve sales targets but overcoming customer obstacles and communicating well internally. Manage salesforce process and pipeline for respective assigned area. Manage existing accounts effectively and strategically to increase revenue and strengthen the overall relationship. Evaluate opportunities in cooperation with production department, formulate proposals, negotiate and close contracts. Handle clients’ on-site visits and due diligence process. Account Management: Ensure after-sales coordination: hold regular calls or meetings with clients to monitor satisfaction and anticipate on their needs. Responsible for the appropriate use of communication and sales systems and processes to ensure timely, accurate and appropriate reporting and forecasting. Overcome competitive threats. Represent Virtuos at key industry events. Work with Associate Director of Business Development   and EMEA Director to better facilitate cross-region communication & collaboration. Spearhead efforts to establish standardized channel, cadence, and methodology for routine updates across geographies. Work with Associate Director of Business Development   to establish a greater network of non-profit/charitable organization contacts. Evaluate how Virtuos can play a more supportive role of charitable organizations within North America. QUALIFICATIONS Bachelor's degree or equivalent experience3 - 4 years' similar industry-related business development experienceAbility to work with direct and external partners Strong communication and interpersonal skillsProven knowledge and execution of successful development strategiesFocused and goal-orientedStrong communication and interpersonal skills  English (both written and spoken) proficiency  Fluency bilingual (French and other languages an asset) Willing to travel for work Passion for making and playing games This position offers a combination of base salary and performance-based variable compensation, with total on-target earnings expected to range between $170,000 – $250,000.Virtuos maintains a location-based compensation structure; therefore, the salary range may vary for candidates residing in different geographic markets.Virtuos takes into consideration candidate's education, experience, training, and seniority levels along with external market condition. The range posted is only one component of Virtuos compensation, we also offer:Competitive medical, dental, and vision coverage401(k) with company match and immediate vestingGenerous paid vacation and sick leavePaid parental leave from day oneFlexible work arrangementsOngoing learning and development opportunitiesEmployee Assistance Program (EAP)Opportunity to collaborate with world-class talent behind some of the industry’s most recognized gamesChance to contribute to projects with leading publishers such as 2K, Sony, Square Enix, Activision, Microsoft and etc.A people-first, collaborative cultureKindly note the compensation range is provided in pursuant to California Salary Transparency in Job Advertisement Law. ABOUT US Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. About Our Team Before joining the Virtuos family in 2020, CounterPunch spent the last decade servicing the CG industry, developing a deep expertise in animation production. Our studio has worked on some of the biggest AAA titles in the industry, including Call of Duty: Infinite Warfare, Uncharted Lost Legacy, Mortal Kombat 11, Last of Us 2, and Halo Infinite. Formed by a team of animation advocates and industry veterans, our studio in Los Angeles offers a variety of content production services, from facial and body modelling, rigging, look development, to keyframe and motion-capture animation. As a member studio of Virtuos, CounterPunch can provide a full range of services in 3D art and game development services to our clients, on top of our animation expertise. WHAT WE OFFER • Competitive compensation and benefits (Medical, Dental, Vison & 401(K) match with no vesting required) • Paid annual vacation and sick leave • Paid Parental leave available from day 1 • Research and Development Opportunities • EAP (Employee Assistance Program) • World-class talent with experience on some of the industry’s biggest games • Developing video games with some of the most well-known publishers (2K, Sony, Square Enix, Activision, Microsoft, etc) • People focused culture • Career and international mobility opportunities with Virtuos Internal Mobility Program   People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds. Jobs Virtuos Business Development Sales Account Management Learn game design from industry experts and build your portfolio to land roles faster Game Design Skills Bootcamps Autumn 2026 · Enrol by 25 September LinkedIn Twitter Join our newsletter Email Address Sign up © 2026 Hitmarker LTD · Find a Job · Post a Job · About · Contact · Terms & Conditions · Privacy Policy · Cookie Policy Switch to light modeUnspecifiedOther

Gaming/esports job: Business Development Manager (Westcoast)

Source: HitmarkerView original job
📍 (function () { try { if (/(?:^|;\s*)hm_li=1(?:;|$)/.test(document.cookie)) { document.documentElement.setAttribute('data-logged-in', ''); document.documentElement.setAttribute('data-no-profile-prompt', ''); } } catch (e) { /* cookies unavailable: the fetch reveals it a moment later */ } })(); Home Jobs News Resources Ecosystem Search jobs, companies and news Post a Job New: Hitmarker Profiles. Turn your experience and skills into a profile that gets you hired. Create profile → Virtuos 3D Environment Artist Virtuos 81 open jobs View all jobs → 3D Environment Artist Chengdu, China · Entry (0–1 years) · Full Time · Report PLAY, GROW and WIN To be a part of Virtuos means to be a creator.   At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.  Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication. At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together. RESPONSIBILITIES 制作实时3D游戏引擎中使用的3D物件、场景的模型和贴图; 了解各种美术风格并且能够遵循项目的具体需求; 及时学习新的软件工具和技术; 根据项目进度执行分配的任务,同时满足质量要求; 在将任务作品交送于组长审查前,应先用检查表对初始作品的质量进行检查; 解决组长,美术总监,和客户指出的问题; 遇到任何困难时,应及时告知组长。   QUALIFICATIONS 具备3D美术设计经验 大专及以上学历,艺术类相关院校或专业(包括动画,影视动画,数字媒体艺术,游戏美术,工业设计,国画,油画,雕塑,版画,建筑设计,纺织/时装设计等)精通2D设计、绘画、制图等 熟练掌握以下至少一种3D软件 (3D Studio Max, Maya, Softimage等) 深入了解游戏,并且热衷于游戏制作 申请该职位时,请发送简历和相关美术作品(3D作品及传统美术作品) ABOUT US Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. About Our Team Virtuos Chengdu was the second studio ever to be founded by the Virtuos Group back in 2008. As a full-stack game development studio, it’s capable of handling all aspects of the production pipeline, from the first brief to the final product, entirely in-house. To facilitate this, the studio is staffed by a multicultural team of experts ranging from art to engineering, constantly hard at work on the biggest titles on the horizon. The studio has come a long way from its humble beginnings to becoming one of Chengdu’s game development powerhouses, due mainly to the fact that it was one of the first to pioneer AAA game development focusing on console titles in the region. WHAT WE OFFER • Work alongside industry veterans in different fields • A multicultural crew comprising 9 different nationalities • Contribute to the world’s biggest AAA games • Customized training programs and regular workshops • Group fitness, wellness activities • Flexible working hours • Gaming corners with consoles and canteens on every floor • Comprehensive medical healthcare provided for all staff • Relocation support provided • Career and international mobility opportunities with Virtuos Internal Mobility Program People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds. Jobs Virtuos 3D Graphic Design Game Development Game Production Learn game design from industry experts and build your portfolio to land roles faster Game Design Skills Bootcamps Autumn 2026 · Enrol by 25 September LinkedIn Twitter Join our newsletter Email Address Sign up © 2026 Hitmarker LTD · Find a Job · Post a Job · About · Contact · Terms & Conditions · Privacy Policy · Cookie Policy Switch to light modeUnspecifiedArt

Gaming/esports job: 3D Environment Artist

Source: HitmarkerView original job
📍 (function () { try { if (/(?:^|;\s*)hm_li=1(?:;|$)/.test(document.cookie)) { document.documentElement.setAttribute('data-logged-in', ''); document.documentElement.setAttribute('data-no-profile-prompt', ''); } } catch (e) { /* cookies unavailable: the fetch reveals it a moment later */ } })(); Home Jobs News Resources Ecosystem Search jobs, companies and news Post a Job New: Hitmarker Profiles. Turn your experience and skills into a profile that gets you hired. Create profile → Virtuos Senior AI Engineer Virtuos 81 open jobs View all jobs → Senior AI Engineer Shanghai, China · Senior (5+ years) · Full Time · Report PLAY, GROW and WINTo be a part of Virtuos means to be a creator.  At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.ABOUT THE POSITIONWe are looking for a Senior AI Engineer to help design and deliver agentic and generative AI systems that power R&D tooling for video game asset pipelines and production workflows. You will help shape the technical direction of our internal agent platform while building creative AI workflows that support artists, technical artists, and production teams.This is a senior, hands-on individual contributor role: you will write code, help design agentic architectures, build generative content pipelines, and partner with stakeholders across studios to turn emerging AI capabilities into production-grade tools. RESPONSIBILITIES Agent platformDesign and build key parts of our internal agent libraries - the core abstractions and developer ergonomics that let teams across the company build agents quickly and consistently.Contribute to the architecture of our shared agent runtime and deployment patterns, helping teams run and maintain agents across production workflows.Help define and evolve the agent loop / harness: prompt orchestration, tool invocation, sub-agent delegation, and recovery behavior.Bring in reference patterns from the broader ecosystem, including open-source agent loops and harness projects, and adapt them to creative production use cases.Agent loop & harness engineeringDrive prompting and context strategy at scale: system prompt design, guardrails, mitigation of context poisoning and pollution, and management of context windows and model parameters.Design tool interfaces for agents: MCP servers, structured inputs/outputs for context, and sub-agent composition patterns.Advocate for typed-agent frameworks, clear debugging patterns, and practical tracing for non-deterministic workflows.Evaluate and integrate hosted and local LLM options where latency, cost, quality, or data-residency requirements demand it.Creative AI workflowsDesign, build, and maintain generative workflows for 2D assets, video, textures, concepts, and 3D-related content.Evaluate and integrate image, video, multimodal, and 3D generation models for game-production use cases.Develop and optimize node-based generation workflows using tools such as ComfyUI or comparable systems.Customize generative models and workflows using techniques such as LoRA, ControlNet, adapters, inpainting, reference conditioning, depth, pose, or segmentation guidance.Build workflows that improve controllability, style consistency, editability, and downstream production readiness.Partner with artists and technical artists to translate creative requirements into repeatable AI-assisted workflows.Creative tool and pipeline integrationIntegrate agentic and generative AI systems with DCC tools and game-production environments such as Blender, Maya, Houdini, Unreal Engine, Unity, Substance, or comparable platforms.Build plugins, scripts, services, APIs, or MCP-based integrations that connect AI systems with asset and content pipelines.Connect generative workflows with asset-management, review, and publishing systems.Work with art and production teams to ensure generated outputs meet project, format, and engine-ingestion requirements.Agent memoryDesign and build the key parts of the memory layer used across our agents: conversation history management, context chaining, and episodic memory.Help define the boundary between short-term working context and long-term persistent memory.Develop practical strategies for history compaction, retrieval, retention, and context reuse across production workflows.Test- and eval-driven developmentBuild practical evaluation workflows for agentic and generative systems, including regression tests, representative prompts, workflow traces, and quality benchmarks.Evaluate visual quality, prompt adherence, style consistency, temporal consistency, asset usability, and artist acceptance where applicable.Build harnesses and CI checks that let us iterate on prompts, models, tools, and generation workflows with confidence.Use measurable technical and production signals to guide improvements, including output acceptance, iteration speed, edit time, and workflow adoption.Backend & platform foundationsDesign and build scalable backend services and secure RESTful APIs in Python using FastAPI, with strong data modeling across relational and non-relational stores.Apply appropriate authentication, authorization, input validation, and robust error handling for agent- and workflow-facing endpoints.Implement caching, queues, retrieval systems, and vector storage where the workload requires it.Build and optimize model-serving and inference workflows for hosted and locally deployed models.Quality, delivery & collaborationDrive performance tuning, code reviews, and technical documentation within your area of the AI platform.Maintain CI/CD with Git/GitLab and Docker; ensure reproducible local-development and deployment pipelines.Partner with artists, technical artists, UI/UX, production, engineering, and game-team stakeholders to translate workflows into AI-powered solutions.Contribute to architectural decisions and share agentic- and creative-AI expertise with peers.Work within agile methodologies.  QUALIFICATIONS Foundation (must-have software-engineering baseline)3+ years of professional experience building production applications, with recent depth in AI/LLM-based or generative AI systems.Strong proficiency in at least one of Python, TypeScript, or JavaScript - Python expertise is required for our stack, including FastAPI, Pydantic, SQLAlchemy, or equivalent.Solid database skills across relational systems such as PostgreSQL and non-relational systems such as MongoDB or vector databases; familiar with caching and queues where applicable.Working knowledge of secure API design, authentication, authorization, and input validation.Comfortable with Git, GitLab CI/CD, and Docker/containers.Proven testing mindset and experience with automated test suites such as pytest.Agent loop / harness engineeringDemonstrated experience designing and operating agent loops in production - not just prompt-tuning a chatbot.Deep, practical understanding of prompting, context engineering, guardrails, context poisoning or pollution, and the parameters that govern model behavior.Hands-on experience integrating tools into agents through MCP, structured inputs/outputs, or sub-agent orchestration.Experience with an agent development framework such as LangChain, LangGraph, Claude Agent SDK, Pydantic AI, or comparable.Strong debugging instincts for non-deterministic systems and experience using practical logging, tracing, and evaluation techniques.Creative AIHands-on experience building generative image, video, 3D, or multimodal workflows.Experience with ComfyUI or a comparable workflow orchestration system.Familiarity with model families such as Stable Diffusion, FLUX, Qwen, or comparable open-source or hosted generative models.Experience with model customization or conditioning techniques such as LoRA, ControlNet, adapters, inpainting, pose, depth, reference images, or segmentation.Ability to assess generated content for quality, consistency, controllability, and production readiness.Experience integrating AI workflows with creative tools, DCC applications, game engines, or digital-content pipelines.Agent memoryPractical experience implementing memory for agents, including history compaction, context chaining, episodic memory, and short-term versus long-term separation.Familiarity with retrieval, retention, and context-reuse strategies for production applications.Evaluation & qualityExperience with test- and eval-driven development for LLM or generative AI systems, including building evaluation sets, regression suites, and automated quality checks.Experience incorporating user, artist, or production feedback into model and workflow iteration.CommunicationEnglish communication is a MUST - strong written and verbal English is required, and fluency is a significant plus given our globally distributed teams.Comfortable communicating technical and creative decisions and tradeoffs across cross-functional stakeholders.Nice to haveExperience running local LLMs or generative models using tools such as vLLM, Ollama, llama.cpp, PyTorch, ONNX, TensorRT, or comparable systems.Experience creating ComfyUI custom nodes, workflow APIs, or reusable generation pipelines.Familiarity with Blender, Maya, Houdini, Unreal Engine, Unity, Substance, Photoshop, or comparable creative tools.Experience training or fine-tuning generative models, LoRAs, adapters, or control models.Contributions to or familiarity with open-source agent harnesses or creative AI tools.Knowledge of game development, technical art, animation, texturing, cinematic production, or digital-content pipelines.Familiarity with licensing, provenance, and dataset considerations for generative media.  ABOUT US Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. About Our Team The award-winning Virtuos Shanghai studio was founded in late 2004, the first of six game development studios located internationally and the former headquarters of the group before its relocation to Singapore in 2018. Staffed by a multicultural group of talents, the studio specializes in providing full-stack game development and co-development services, including technical support for art and engineering. Virtuos Shanghai is also the base of operations for multiple Art teams working on the world’s top triple-A projects. WHAT WE OFFER • Work alongside industry veterans • A total of 14 different nationalities working together • Live and work in an exciting, cosmopolitan city • Contribute to the world’s biggest AAA games • Customized training programs and regular workshops • Group fitness, wellness activities • Reasonable and flexible working hours • Gaming corners with consoles and canteens on every floor • Comprehensive medical healthcare provided for all staff • Relocation support provided • Career and international mobility opportunities with Virtuos Internal Mobility Program People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds. Jobs Virtuos Artificial Intelligence (AI) Game Development Software Engineering Backend Development Learn game design from industry experts and build your portfolio to land roles faster Game Design Skills Bootcamps Autumn 2026 · Enrol by 25 September LinkedIn Twitter Join our newsletter Email Address Sign up © 2026 Hitmarker LTD · Find a Job · Post a Job · About · Contact · Terms & Conditions · Privacy Policy · Cookie Policy Switch to light modeUnspecifiedDevelopmentSenior
AI

Gaming/esports job: Senior AI Engineer

Source: HitmarkerView original job
Game Artist

DMCG Global

📍 Brisbane, Queensland, AustraliaUnspecifiedArt

Game Artist at DMCG Global

Source: LinkedInView original job
📍 AnywhereUnspecifiedDevelopment
Godot

We’re looking for an experienced Godot developer who can help us press the “just add multiplayer” checkbox. Tags: [Programming] [Contract]

Source: WorkWithIndiesView original job
Sound Designer

Mini Pepper Games

📍 AnywhereUnspecifiedDesign
Godot

We're seeking a Sound Designer to create or source sound effects for both gameplay and simple in engine cutscenes, and then balancing them through work in FMOD and Godot. Tags: [Audio] [Contract]

Source: WorkWithIndiesView original job
📍 AnywhereUnspecifiedDesign

We're looking for someone who can handle two main categories of work: level design, and generalist grunt work. Tags: [Design] [Contract]

Source: WorkWithIndiesView original job
📍 (function () { try { if (/(?:^|;\s*)hm_li=1(?:;|$)/.test(document.cookie)) { document.documentElement.setAttribute('data-logged-in', ''); document.documentElement.setAttribute('data-no-profile-prompt', ''); } } catch (e) { /* cookies unavailable: the fetch reveals it a moment later */ } })(); Home Jobs News Resources Ecosystem Search jobs, companies and news Post a Job New: Hitmarker Profiles. Turn your experience and skills into a profile that gets you hired. Create profile → Activision IT Technician (Contractor) - Treyarch - Vancouver, BC Activision 71 open jobs View all jobs → IT Technician (Contractor) - Treyarch - Vancouver, BC Vancouver, BC, Canada · Senior (5+ years) · Contract · $69,450.00 - $137,080.00 per year · Report Job Title:IT Technician (Contractor) - Treyarch - Vancouver, BCRequisition ID:R028092Job Description:Treyarch is looking for a talented new IT Technician to join our team!This listing is for a 100% on-site job located in Vancouver, BC. Primary responsibilities will be end user support. This includes software and hardware support (install/troubleshooting), imaging PCs along with other surrounding aspects of desktop support. You will need to be able to address, diagnose and resolve problems quickly and efficiently in a high-paced, studio environment. You will also need to demonstrate the ability to communicate and collaborate efficiently with a wide variety of teams and users.This is a contingent worker position for a 12 month duration and will be staffed through Volt, a staffing and workforce management company.What you'll do...Provide support to the end user whether remote or on-site via slack, email or in personActive Directory management and supportWorkstation provisioning for new and existing users (Imaging, software, and hardware deployment)Address remote and on-site hardware issues (printers, shared PCs, and video game consoles)Assist with any software deployment and address any issues that may arise (Common software are Office 365, Zoom, Slack, Autodesk, and Adobe CC products)Assist with IT assets and inventory managementFriendly demeanor and friendly communicative skillsSupport and contributions on any IT related projectsTo succeed you should have…Minimum 5+ years’ experience of providing IT supportFamiliarity with video game consolesPrevious video game studio experience is a plusKnowledgeable in PC hardware and Windows environmentsProficiency in Microsoft Office 365 troubleshootingProficient understanding of networkingWe love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.ABOUT TREYARCHFounded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to [email protected]. General employment questions cannot be accepted or processed here. Thank you for your interest.To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.RewardsWe provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:Extended health plan, including medical, dental, vision, life and AD&D insurance, for employees and their dependents, as well as disability insurance;RRSP with Company match, tuition reimbursement, charitable donation matching;Paid holidays and vacation, paid sick time, compassion and bereavement leaves, parental leave;Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other benefit programs like supplemental life & critical illness, legal service, and others;If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.The standard base pay range for this role is $69,450.00 - $137,080.00 CAD. These values reflect the expected annualized base pay range of new hires in British Columbia, Canada. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. Jobs Activision Information Technology (IT) Learn game design from industry experts and build your portfolio to land roles faster Game Design Skills Bootcamps Autumn 2026 · Enrol by 25 September LinkedIn Twitter Join our newsletter Email Address Sign up © 2026 Hitmarker LTD · Find a Job · Post a Job · About · Contact · Terms & Conditions · Privacy Policy · Cookie Policy Switch to light modeUnspecifiedOther

Gaming/esports job: IT Technician (Contractor) - Treyarch - Vancouver, BC

Source: HitmarkerView original job
📍 (function () { try { if (/(?:^|;\s*)hm_li=1(?:;|$)/.test(document.cookie)) { document.documentElement.setAttribute('data-logged-in', ''); document.documentElement.setAttribute('data-no-profile-prompt', ''); } } catch (e) { /* cookies unavailable: the fetch reveals it a moment later */ } })(); Home Jobs News Resources Ecosystem Search jobs, companies and news Post a Job New: Hitmarker Profiles. Turn your experience and skills into a profile that gets you hired. Create profile → Treyarch IT Technician (Contractor) - Treyarch - Vancouver, BC Treyarch 5 open jobs View all jobs → IT Technician (Contractor) - Treyarch - Vancouver, BC Vancouver, BC, Canada · Senior (5+ years) · Contract · Report Job Title:IT Technician (Contractor) - Treyarch - Vancouver, BCRequisition ID:R028092Job Description:Treyarch is looking for a talented new IT Technician to join our team!This listing is for a 100% on-site job located in Vancouver, BC. Primary responsibilities will be end user support. This includes software and hardware support (install/troubleshooting), imaging PCs along with other surrounding aspects of desktop support. You will need to be able to address, diagnose and resolve problems quickly and efficiently in a high-paced, studio environment. You will also need to demonstrate the ability to communicate and collaborate efficiently with a wide variety of teams and users.This is a contingent worker position for a 12 month duration and will be staffed through Volt, a staffing and workforce management company.What you'll do...Provide support to the end user whether remote or on-site via slack, email or in personActive Directory management and supportWorkstation provisioning for new and existing users (Imaging, software, and hardware deployment)Address remote and on-site hardware issues (printers, shared PCs, and video game consoles)Assist with any software deployment and address any issues that may arise (Common software are Office 365, Zoom, Slack, Autodesk, and Adobe CC products)Assist with IT assets and inventory managementFriendly demeanor and friendly communicative skillsSupport and contributions on any IT related projectsTo succeed you should have…Minimum 5+ years’ experience of providing IT supportFamiliarity with video game consolesPrevious video game studio experience is a plusKnowledgeable in PC hardware and Windows environmentsProficiency in Microsoft Office 365 troubleshootingProficient understanding of networkingWe love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.ABOUT TREYARCHFounded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to [email protected]. General employment questions cannot be accepted or processed here. Thank you for your interest.To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.RewardsWe provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:Extended health plan, including medical, dental, vision, life and AD&D insurance, for employees and their dependents, as well as disability insurance;RRSP with Company match, tuition reimbursement, charitable donation matching;Paid holidays and vacation, paid sick time, compassion and bereavement leaves, parental leave;Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other benefit programs like supplemental life & critical illness, legal service, and others;If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.The standard base pay range for this role is $69,450.00 - $137,080.00 CAD. These values reflect the expected annualized base pay range of new hires in British Columbia, Canada. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. Jobs Treyarch Information Technology (IT) Learn game design from industry experts and build your portfolio to land roles faster Game Design Skills Bootcamps Autumn 2026 · Enrol by 25 September LinkedIn Twitter Join our newsletter Email Address Sign up © 2026 Hitmarker LTD · Find a Job · Post a Job · About · Contact · Terms & Conditions · Privacy Policy · Cookie Policy Switch to light modeUnspecifiedOther

Gaming/esports job: IT Technician (Contractor) - Treyarch - Vancouver, BC

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📍 (function () { try { if (/(?:^|;\s*)hm_li=1(?:;|$)/.test(document.cookie)) { document.documentElement.setAttribute('data-logged-in', ''); document.documentElement.setAttribute('data-no-profile-prompt', ''); } } catch (e) { /* cookies unavailable: the fetch reveals it a moment later */ } })(); Home Jobs News Resources Ecosystem Search jobs, companies and news Post a Job New: Hitmarker Profiles. Turn your experience and skills into a profile that gets you hired. Create profile → WB Games Junior Outsource Art Coordinator (TEMP) WB Games 18 open jobs View all jobs → Junior Outsource Art Coordinator (TEMP) Salt Lake City, UT, USA · Junior (1–2 years) · Full Time · Report Welcome to Warner Bros. Discovery… the stuff dreams are made of.Who We Are… When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We’ve been in the video game business since 1995, creating interactive experiences for fans of the world’s largest franchises. Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what’s next!Avalanche Software, a division of WB Games Inc., seeks a TEMPORARY Associate Outsourcing Art Coordinator to join the team behind Hogwarts Legacy. This temporary role blends foundational game art and production coordination, helping to track, create, and inventory high-quality game assets while supporting schedules, documentation, communication, and cross-department collaboration throughout the development cycle.**This is a hybrid onsite role at our Avalanche Studio in Salt Lake City, UT. Relocation assistance is not provided for our Temporary roles. The DailyWork with internal and external art teams to coordinate tasks, priorities and tracking through approval, on milestone deliverables.Set up and deploy tasks and feedback through our tracking and communication tools.Review assets in Unreal, Maya and Perforce:Ensure visual and technical specifications of assets.Ensure accurate pathing and folder structures.Search and update Unreal assets to clearly communicate status to the team.Work in our various tracking tools to create and ensure task status is always up to date.Document assets for future brand and other related approvals.Support ad hoc art and production needs. The EssentialsGeneral understanding of game assets and asset creation pipeline, from concept to engine.Working knowledge of Unreal Engine, Perforce, Maya, Adobe Creative Suite, and general file managementExperience with Miro, JIRA, Confluence, Microsoft Office applications, and ShotGrid/Flow.Good communication, interpersonal, collaboration, and written documentation skills.Able to communicate concepts and tasks, verbally or in written format to other disciplines, across art and production.Communicate concepts, decisions, feedback, and deliverable status clearly across art, production, and other development disciplines.Interacts with others as necessary to facilitate the hand-off and completion of deliverables.Experience collaborating with remote teams or different time zones that require specific directions to maintain production velocity is a plus.A degree in a related discipline or adjacent field is helpful; familiarity with the various phases of game development is a plus.How We Get Things Done…This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.Championing Inclusion at WBDWarner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request. Jobs WB Games Game Development Project Management Unreal Engine 3D Learn game design from industry experts and build your portfolio to land roles faster Game Design Skills Bootcamps Autumn 2026 · Enrol by 25 September LinkedIn Twitter Join our newsletter Email Address Sign up © 2026 Hitmarker LTD · Find a Job · Post a Job · About · Contact · Terms & Conditions · Privacy Policy · Cookie Policy Switch to light modeUnspecifiedOtherJunior

Gaming/esports job: Junior Outsource Art Coordinator (TEMP)

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📍 Remote / WorldwideUnspecifiedDevelopment
AI

Gaming/esports job: Developer Relations Account Manager, Generative AI

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📍 Remote / WorldwideUnspecifiedDevelopmentSenior

Gaming/esports job: Senior Developer Relations Manager - Metropolis

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📍 Remote / WorldwideUnspecifiedDevelopment

Gaming/esports job: Developer Relations Manager - Higher Education & Research

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📍 Remote / WorldwideUnspecifiedDevelopmentSenior

Gaming/esports job: Senior Developer Relations Manager - Financial Services

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📍 (function () { try { if (/(?:^|;\s*)hm_li=1(?:;|$)/.test(document.cookie)) { document.documentElement.setAttribute('data-logged-in', ''); document.documentElement.setAttribute('data-no-profile-prompt', ''); } } catch (e) { /* cookies unavailable: the fetch reveals it a moment later */ } })(); Home Jobs News Resources Ecosystem Search jobs, companies and news Post a Job New: Hitmarker Profiles. Turn your experience and skills into a profile that gets you hired. Create profile → MrBeast Data Engineer MrBeast 114 open jobs View all jobs → Data Engineer Half Moon Bay, CA, USA · New York City, NY, USA · Intermediate (2–5 years) · Full Time · Report About Us Beast Industries is a multifaceted media and entertainment company founded by Jimmy Donaldson, popularly known as MrBeast, the most watched person in the world. Renowned for revolutionizing digital content creation, Beast Industries encompasses a diverse portfolio of ventures that extend far beyond its origins on YouTube. With a mission to entertain, inspire, and create significant social impact, Beast Industries operates across various domains including digital media, philanthropy, consumer products, and innovative business initiatives. At Beast Industries, we believe in the transformative power of digital media and its potential to entertain, educate, and effect positive change. Our commitment to innovation, creativity, and philanthropy drives us to explore new frontiers, create unforgettable experiences, and build a legacy that inspires future generations.We're doing an AI-first engineering rebuild for a company that already has an audience of 100M+ people. This is a zero-to-one build with no legacy constraints. You're not here to maintain someone else's pipelines. You're here to build the data infrastructure that powers every product decision we make, from real-time telemetry that keeps our systems healthy to the analytics pipelines that tell us what our users actually want.The ProductYou'll own the event and data infrastructure that sits beneath everything: the pipelines, platforms, and tooling that turn raw user behavior into reliable, decision-ready data. The work spans consumer products, media, gaming, and e-commerce, all sitting on top of a large and fast-growing user base. That means:Operational telemetry that keeps the platform healthy and a separate, well-designed analytics layer that powers product and business decisions. A data platform that supports real-time monitoring, long-term metric tracking, and the experimentation infrastructure that every product iteration depends on.Event pipelines that handle high-volume user events with the right instrumentation contracts, schema validation, deduplication, late-arriving event handling, and identity stitching.What You'll DoOwn, build, and operate the telemetry data pipeline that powers SRE and operational monitoring, ensuring real-time data freshness, reliability, and observability across all production systems.Own, build, and operate the analytics data pipeline that supports product and user experience analysis, including event instrumentation, schema design, data quality checks, deduplication, late-arriving event handling, and identity stitching at scale.Partner with data science, product, and SRE stakeholders to translate requirements into pipeline design, including cases where the requirements are vague and need to be shaped before implementation.Embed AI tooling into the data engineering workflow to accelerate pipeline development, data quality monitoring, and insight delivery.Who You AreAI-Native: You're already using AI tools daily to move faster, from writing pipeline code to diagnosing data quality issues.Data Platform Builder: 3+ years building and operating production data pipelines for high-volume consumer products, with hands-on experience in event instrumentation, schema design, and data quality at scale.Business Connected: You don't wait for a data scientist to tell you what the pipeline should do. You understand the product well enough to translate vague requirements into robust pipeline design, and you can tell the difference between what someone asked for and what they actually need.Operational and Analytical Thinker: You understand that operational telemetry and analytics serve different purposes and require different approaches, and you design accordingly.Strong experience with streaming and batch data pipelines, event-driven architectures, and at least one major cloud data stack (AWS, GCP, Databricks, Snowflake, or equivalent). Bonus points for experience in consumer products, media, gaming, or ads, familiarity with sessionization and identity stitching at scale, and prior work alongside data science or product analytics teams.BenefitsEquity: Highly competitive equity package designed for a foundational hire.Hybrid Model: Expected ~3 days per week in-office (Bay Area or NYC).Benefits The Perks, Why Work On the MrBeast Team We are redefining what entertainment and storytelling look like at global scale. Every piece of content we publish reaches millions and influences culture in real time. This is your opportunity to lead the team that decides how those moments come to life across every screen. Competitive Salary Generous Medical (Blue Cross Blue Shield), Dental, Vision and company-paid Life Insurance  Company contributions to employee Health Savings Accounts (HSA)  401k Plan with Safe Harbor company-matching Flexible vacation policy and paid company holidays Company-provided technology package  Relocation assistance where applicable, including travel and company-provided housing for the first 90 days Jobs MrBeast Data Analysis Cloud Engineering Software Engineering DevOps Learn game design from industry experts and build your portfolio to land roles faster Game Design Skills Bootcamps Autumn 2026 · Enrol by 25 September LinkedIn Twitter Join our newsletter Email Address Sign up © 2026 Hitmarker LTD · Find a Job · Post a Job · About · Contact · Terms & Conditions · Privacy Policy · Cookie Policy Switch to light modeUnspecifiedDevelopment

Gaming/esports job: Data Engineer

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📍 (function () { try { if (/(?:^|;\s*)hm_li=1(?:;|$)/.test(document.cookie)) { document.documentElement.setAttribute('data-logged-in', ''); document.documentElement.setAttribute('data-no-profile-prompt', ''); } } catch (e) { /* cookies unavailable: the fetch reveals it a moment later */ } })(); Home Jobs News Resources Ecosystem Search jobs, companies and news Post a Job New: Hitmarker Profiles. Turn your experience and skills into a profile that gets you hired. Create profile → MrBeast Data Scientist MrBeast 114 open jobs View all jobs → Data Scientist New York City, NY, USA · San Francisco, CA, USA · Intermediate (2–5 years) · Full Time · Report About Us Beast Industries is a multifaceted media and entertainment company founded by Jimmy Donaldson, popularly known as MrBeast, the most watched person in the world. Renowned for revolutionizing digital content creation, Beast Industries encompasses a diverse portfolio of ventures that extend far beyond its origins on YouTube. With a mission to entertain, inspire, and create significant social impact, Beast Industries operates across various domains including digital media, philanthropy, consumer products, and innovative business initiatives. At Beast Industries, we believe in the transformative power of digital media and its potential to entertain, educate, and effect positive change. Our commitment to innovation, creativity, and philanthropy drives us to explore new frontiers, create unforgettable experiences, and build a legacy that inspires future generations.We're doing an AI-first engineering rebuild for a company that already has an audience of 100M+ people. This is a zero-to-one build with no legacy constraints. You're not here to run reports or maintain someone else's dashboards. You're here to turn ambiguous product questions into clear, data-backed answers that directly shape what we build and how we grow. You'll work alongside engineers and product teams, using AI to move faster than a traditional data science workflow ever allowed.The ProductYou'll work as part of a small, fast-moving team on the data foundation that powers product decisions across consumer products, media, gaming, and e-commerce. The work spans the full journey from raw user behavior to actionable insight. That means:Product questions that are ambiguous, high-stakes, and time-sensitive. You need to frame them correctly before you can answer them.A/B experiments where the design, statistical rigor, and interpretation directly determine what ships next.A fast-moving team that moves at a pace where every analysis needs to count, and AI tools are a core part of how we get there.What You'll DoDesign and execute analyses that turn raw user behavior into actionable product insights, working closely with engineers and product teams to frame the right questions.Own A/B experiments end to end, from experiment design and statistical analysis through to result interpretation and recommendation.Communicate findings clearly to product and engineering stakeholders, translating complex analysis into actionable recommendations that drive product decisions.Leverage AI tools to accelerate your workflow, from data exploration and analysis to insight delivery and iteration.Who You AreAI-Native: You're already using AI tools daily to move faster, from writing queries and building models to exploring data and communicating findings.Analytical Builder: 2+ years of hands-on experience in data science or analytics, with strong SQL, Python, and statistical modeling skills. You don't just analyze. You build the tooling and frameworks that make analysis repeatable and reliable.Product Connected: You care about why you're analyzing something, not just how. You can translate vague product questions into tractable data problems and communicate findings clearly to non-technical stakeholders.Experimentally Rigorous: You understand the principles of A/B testing, know where experiments go wrong, and hold the line on statistical rigor even under deadline pressure.Strong SQL and Python skills, experience with A/B experimentation frameworks, and familiarity with at least one major cloud data stack (AWS, GCP, Databricks, Snowflake, or equivalent). Bonus points for experience in consumer products, media, gaming, or e-commerce, and prior work alongside product or engineering teams in a fast-moving environment.BenefitsEquity: Highly competitive equity package designed for a foundational hire.Hybrid Model: Expected ~3 days per week in-office (Bay Area or NYC).Benefits The Perks, Why Work On the MrBeast Team We are redefining what entertainment and storytelling look like at global scale. Every piece of content we publish reaches millions and influences culture in real time. This is your opportunity to lead the team that decides how those moments come to life across every screen. Competitive Salary Generous Medical (Blue Cross Blue Shield), Dental, Vision and company-paid Life Insurance  Company contributions to employee Health Savings Accounts (HSA)  401k Plan with Safe Harbor company-matching Flexible vacation policy and paid company holidays Company-provided technology package  Relocation assistance where applicable, including travel and company-provided housing for the first 90 days Jobs MrBeast Data Analysis Artificial Intelligence (AI) Product Management Research Learn game design from industry experts and build your portfolio to land roles faster Game Design Skills Bootcamps Autumn 2026 · Enrol by 25 September LinkedIn Twitter Join our newsletter Email Address Sign up © 2026 Hitmarker LTD · Find a Job · Post a Job · About · Contact · Terms & Conditions · Privacy Policy · Cookie Policy Switch to light modeUnspecifiedOther

Gaming/esports job: Data Scientist

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Senior Talent Partner

Take-Two Interactive

📍 (function () { try { if (/(?:^|;\s*)hm_li=1(?:;|$)/.test(document.cookie)) { document.documentElement.setAttribute('data-logged-in', ''); document.documentElement.setAttribute('data-no-profile-prompt', ''); } } catch (e) { /* cookies unavailable: the fetch reveals it a moment later */ } })(); Home Jobs News Resources Ecosystem Search jobs, companies and news Post a Job New: Hitmarker Profiles. Turn your experience and skills into a profile that gets you hired. Create profile → Take-Two Interactive Senior Talent Partner Take-Two Interactive 34 open jobs View all jobs → Senior Talent Partner Austin, TX, USA · Senior (5+ years) · Full Time · Report Who We Are Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. For more than 25 years, our development teams have created some of the most critically acclaimed and commercially successful entertainment experiences, captivating and engaging audiences around the world. We are incredibly proud of our ability to consistently deliver the highest-quality titles, as well as our colleagues who help to create our unique culture and work environment that is inclusive, diverse, and dynamic. While our offices are casual and inviting, we are deeply committed to our core tenets of creativity, innovation and efficiency, and individual and team development opportunities. Our industry and business are continually evolving and fast-paced, providing numerous opportunities to learn and hone your skills. We work hard, but we also like to have fun, and believe that we provide a great place to come to work each day to pursue your passions.  Our presence in Austin, TX, is expanding, building on the foundation established by our 2K and Zynga labels in the area. Located in the Domain/North Austin. Joining us in Austin means becoming part of a growing hub within Take-Two, surrounded by a culture of creativity, innovation, and cross-label collaboration.  The Challenge We are seeking a Senior Talent Partner to join us as a foundational hire, spearheading the growth and success of our presence in Austin. This role will be a dual-vertical recruiter to drive full life cycle recruiting processes for both Technology and Media Services (TMS) and General & Administrative (G&A) corporate functions as needed.  In this position, you will champion the execution of global talent strategies for the business across North America. We are seeking a collaborative recruiter with a passion for attracting and hiring world-class talent to support our mission to become the #1 pure play interactive entertainment company. What You’ll Take On Lead the full talent acquisition lifecycle—from initial requisition intake and strategic sourcing through to offer negotiation and closing—for positions within the Technology/TMS (Infrastructure, Cyber, PMO, Software & Data Engineering, AI) and G+A functions (Finance, Legal, HR, Sales, Workplace, etc.), ensuring a positive candidate experience. Partner with Global Lead Talent Partners, hiring managers, and executive leadership as a strategic talent advisor, providing expertise on market trends, compensation, the competitive talent landscape, and best practices for attracting a diverse, global talent pool. Navigate a fast-paced, scaling environment, utilizing innovative sourcing techniques to build dynamic, high-performing teams. Develop and execute creative, data-driven sourcing strategies to build robust pipelines of qualified candidates for complex and specialized roles. Conduct thorough intake meetings, screen candidates for qualifications and motivation, and guide hiring teams on effective, bias-mitigated interview techniques and equitable selection best practices. Act as a champion for the candidate and stakeholder experience, with the opportunity to optimize and lead the local recruiting experience for the Austin Hub. Maintain meticulous record-keeping and data integrity within the Applicant Tracking System (ATS), providing regular reports on recruiting metrics and progress. Act as a brand ambassador, promoting our unique culture to attract passive and active talent. What You Bring Extensive experience (5+ years) performing full life cycle recruiting supporting diverse corporate functions, with a preference for prior experience in gaming, entertainment, media/creative or technology industries. 2+ years of experience hiring technical talent in the Austin Market. Proven experience recruiting for high-growth teams across various technical, general administration, and technology functions globally. Proven ability to thrive in a self-directed environment, balancing multiple strategic talent priorities while maintaining a high standard of candidate care. Ability to successfully manage through rapid organizational evolution and contribute to the transition toward a centralized Global Shared Service model. Demonstrate commitment as a strong partner to the broader HR organization, collaborating effectively across teams to support shared goals. A clear communicator with strong interpersonal skills, capable of influencing hiring decisions at the senior management level. Experience using Greenhouse or comparable applicant tracking systems. What We Offer You Great Company Culture. Ranked as one of the most creative and innovative places to work, creativity, innovation, efficiency, diversity and philanthropy are among the core tenets of our organization and are integral drivers of our continued success. Growth: As a global entertainment company, we pride ourselves on creating environments where employees are encouraged to be themselves, inquisitive, collaborative and to grow within and around the company. Work Hard, Play Hard. Our employees bond, blow-off steam, and flex some creative muscles – through corporate boot camp classes, company parties, game release events, monthly socials, and team challenges. Benefits. Medical (HSA & FSA), dental, vision, 401(k) with company match, employee stock purchase plan, commuter benefits, in-house wellness program, broad learning & development opportunities, a charitable giving platform with company match and more! Perks. Fitness allowance, employee discount programs, free games & events, stocked pantries and the ability to earn up to $500+ per year for taking care of yourself and more! Take-Two Interactive Software, Inc. (“T2”) is proud to be an equal opportunity employer, which means we are committed to creating and celebrating diverse thoughts, cultures, and backgrounds throughout our organization.  Employment at T2 is based on substantive ability, objective qualifications, and work ethic – not an individual’s race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decision, or any other characteristics protected by applicable law. Please be aware that Take-Two does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others. Take-Two also does not engage in any financial exchanges during the recruitment or onboarding process, and the Company will never ask a candidate for their personal or financial information over an app or other unofficial chat channel. Any attempt to do so may be the result of a scam or phishing exercise. Take-Two’s in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a take2games.com email domain). If you need to report an issue or otherwise have questions, please contact [email protected] #LI-Hybrid #LI-PH1 Jobs Take-Two Interactive Recruitment Human Resources (HR) Talent Management Learn game design from industry experts and build your portfolio to land roles faster Game Design Skills Bootcamps Autumn 2026 · Enrol by 25 September LinkedIn Twitter Join our newsletter Email Address Sign up © 2026 Hitmarker LTD · Find a Job · Post a Job · About · Contact · Terms & Conditions · Privacy Policy · Cookie Policy Switch to light modeUnspecifiedOtherSenior

Gaming/esports job: Senior Talent Partner

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📍 (function () { try { if (/(?:^|;\s*)hm_li=1(?:;|$)/.test(document.cookie)) { document.documentElement.setAttribute('data-logged-in', ''); document.documentElement.setAttribute('data-no-profile-prompt', ''); } } catch (e) { /* cookies unavailable: the fetch reveals it a moment later */ } })(); Home Jobs News Resources Ecosystem Search jobs, companies and news Post a Job New: Hitmarker Profiles. Turn your experience and skills into a profile that gets you hired. Create profile → Scopely AI Game Developer (Designer, Artist, Or Engineer) Scopely 177 open jobs View all jobs → AI Game Developer (Designer, Artist, Or Engineer) Culver City, CA, USA · Remote (USA) · Intermediate (2–5 years) · Full Time · $169,600 - $253,000 per year · Report Get excited to join Scopely’s AI-native incubation team, which is focused on discovering the next generation of mobile games. This role can be remote in the US or hybrid in Culver City, LA. Rather than spending years developing a single title, we believe one of the most effective ways to find great games is to rapidly transform ideas into playable experiences, launch them to real players, and learn from live market feedback. We’re pioneering a new approach to game creation—one in which AI enables creators to work across traditional discipline boundaries, take greater ownership of ideas from concept through launch, and bring more great games to players. What You’ll Do If you’re passionate for rapid experimentation, enjoy navigating ambiguity, and love bringing ideas to life, you’ll feel at home on this team. We don’t organize our work strictly around traditional disciplines. We believe AI enables skilled creators to contribute to more of the game development process than ever before. Whether your background is in engineering, design, art, or another discipline, we’re looking for people who are excited to work across boundaries, develop new skills, and use AI to turn ideas into playable games. As an AI Game Developer, you’ll: Own game ideas from concept through launch, helping to generate concepts and shape mechanics, player experiences, and creative direction. Rapidly transform concepts into playable prototypes using AI-native workflows, modern game engines, and development tools. Use AI to accelerate programming, design, art, content creation, testing, and production. Design internal tools, automations, and agentic workflows that increase team velocity and unlock new creative possibilities. Evaluate emerging AI technologies and experiment with new applications in game development. Collaborate across disciplines to rapidly iterate on gameplay, features, and player experiences. Launch prototypes to real players, analyze qualitative and quantitative feedback, and use those insights to guide future iterations. Balance speed and quality by making thoughtful trade-offs that maximize learning. Help define AI development practices that can scale across Scopely. Challenge traditional game development workflows and help pioneer new approaches to creating games. What We’re Looking For Strong expertise in at least one game development discipline, such as engineering, game design, art, technical art, or UX. Enthusiasm for using AI to expand beyond your primary discipline and broaden your capabilities as a game creator. Experience incorporating AI into creative or development workflows. A preference for building, testing, and learning rather than relying on lengthy planning cycles. Curiosity and adaptability, with an interest in learning new tools and techniques as the AI landscape evolves. Strong product instincts and an understanding of what makes games engaging. The ability to work effectively through ambiguity, rapid iteration, and changes in direction informed by player feedback. Excellent communication skills and a collaborative mindset. For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.CA, CO, NJ, NY, and WA Annual Salary Range$169,600—$253,000 USD About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play. Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/.  Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @scopely.com. Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact [email protected]. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice. Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law. Jobs Scopely Game Development Software Engineering Product Design Learn game design from industry experts and build your portfolio to land roles faster Game Design Skills Bootcamps Autumn 2026 · Enrol by 25 September LinkedIn Twitter Join our newsletter Email Address Sign up © 2026 Hitmarker LTD · Find a Job · Post a Job · About · Contact · Terms & Conditions · Privacy Policy · Cookie Policy Switch to light modeUnspecifiedDevelopment
AI

Gaming/esports job: AI Game Developer (Designer, Artist, Or Engineer)

Source: HitmarkerView original job
📍 (function () { try { if (/(?:^|;\s*)hm_li=1(?:;|$)/.test(document.cookie)) { document.documentElement.setAttribute('data-logged-in', ''); document.documentElement.setAttribute('data-no-profile-prompt', ''); } } catch (e) { /* cookies unavailable: the fetch reveals it a moment later */ } })(); Home Jobs News Resources Ecosystem Search jobs, companies and news Post a Job New: Hitmarker Profiles. Turn your experience and skills into a profile that gets you hired. Create profile → Zynga Product Manager II Zynga 66 open jobs View all jobs → Product Manager II Bengaluru, KA, India · Junior (1–2 years) · Full Time · Report Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level. Join us and be part of the play!Position Overview: Zynga India is looking for an experienced Product Manager with demonstrated success in mobile and/or consumer products to join the team and help connect the world through PLAY. As a hardworking and ambitious product leader, you will innovate and execute on product initiatives that will bring surprise and delight to our players while delivering business value to the company. You will use a combination of excellent analytical abilities, business discernment, and critical thinking to innovate and build extraordinary experiences that will impact our players’ lives. The Product Manager will have a consistent record of owning and delivering experiences to customers that raise-the-bar from an innovation, usability, and design perspective. You will need to thrive and deliver results in a fast-paced and dynamic environment. What You'll Do: Responsible for the full product/game lifecycle, from writing specifications, working across multi-disciplinary teams: design, art, and engineering to launch core features within our existing and new games! Exhibit sound product discernment, ability to formulate product strategy and present clear measurable objectives that will lead to achieving our business goals. Expected to provide valuable input into business cases based on in-depth data analysis and demonstrate how that analysis impacts key product metrics. Run prioritization and trade-offs among customer experience, technical constraints and business drivers. Expected to develop a deep understanding of our users: their problems, their needs, their desires What You Bring: 1-4 years of experience in product management in consumer/mobile or game development is preferred but not required Focus on outcomes with shown experience making product teams successful Ability to communicate across diverse cultures, languages, work styles, and personalities Ability to create wire-frames, product specifications and white papers Strong project management skills and ability to present work to executive staff Willingness to roll up your sleeves and do whatever it takes to help your team win Extraordinary data analysis skills Experience with multivariate testing and experimentation Strong passion for games and creating fun, compelling and addictive user experiences Outstanding written/oral, organizational, analytical abilities, and attention to detail You be a self-starter, a teammate and driven Previous start-up, social networking and/or consulting experience is a strong plus. What We Offer You :  Zynga offers a world-class benefits package that helps support and balance the needs of our teams. To find out more about our benefits, visit the Zynga Benefits We are proud to be an equal opportunity employer, which means we are committed to creating and celebrating diverse thoughts, cultures, and backgrounds throughout our organization.  Employment with us is based on substantive ability, objective qualifications, and work ethic – not an individual’s race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decision, or any other characteristics protected by applicable law. As an equal opportunity employer, we are committed to providing the necessary support and accommodation to qualified individuals with disabilities, health conditions, or impairments (subject to any local qualifying requirements) to ensure their full participation in the job application or interview process. Please contact us at [email protected] to request any accommodations or for support related to your application for an open position. Please be aware that Zynga does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others.  Zynga also does not engage in any financial exchanges during the recruitment or onboarding process, and will never ask a candidate for their personal or financial information over an app or other unofficial chat channel.  Any attempt to do so may be the result of a scamp or phishing attack, and you should not engage.  Zynga’s  in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a zynga.com, take2games.com, naturalmotion.com, smallgiantgames.com, themavens.com, gram.gs email domain).   Jobs Zynga Product Management Data Analysis Learn game design from industry experts and build your portfolio to land roles faster Game Design Skills Bootcamps Autumn 2026 · Enrol by 25 September LinkedIn Twitter Join our newsletter Email Address Sign up © 2026 Hitmarker LTD · Find a Job · Post a Job · About · Contact · Terms & Conditions · Privacy Policy · Cookie Policy Switch to light modeUnspecifiedOther

Gaming/esports job: Product Manager II

Source: HitmarkerView original job
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