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Assistant Manager - Accounts & Reporting
Lakshya Digital
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Lakshya Digital
Assistant Manager - Accounts & Reporting
Lakshya Digital
34 open jobs
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Assistant Manager - Accounts & Reporting
Gurugram, HR, India
· Pune, MH, India
· San Diego, CA, USA
· Seattle, WA, USA
· Tokyo, Japan
· Senior (5+ years)
· Full Time
·
Report
Lakshya, a Keywords Studios company, in India is headquartered in Gurgaon and has a team of over 700 employees spread across studio facilities in Gurgaon, Pune and Seattle, and sales offices in San Diego and Tokyo. Setup in 2004, Lakshya has, over the last 20 years, created a reputation in the game development industry for being a highly talented and dependable game art studio. During this time, Lakshya has created art for over a hundred game titles, including hugely successful global hits such as Bloodborne, Dark Souls II, Just Cause 3, WWE 2K16, Uncharted 2, Farmville and Cityville. Lakshya’s senior team, which comprises of top-notch International and Indian talent, has a huge amount of experience of creating art for different game platforms and genres. Lakshya blends artistic creativity with strong process orientation in order to deliver best in class services. Lakshya works closely with NASSCOM to help in the growth of the game development eco-system in India.For more info, please refer to https://lakshyadigital.com/ Role Overview:We are looking for an Assistant Manager – Accounts & Reporting with 8–10+ years of experience in Accounts & Finance. The role will be responsible for MIS and management reporting, financial analysis, AP, budgeting, vendor reconciliation, and month-end closing.
• Reporting & MIS: Strong hands-on experience in preparing monthly MIS, management reports, variance analysis, and actual vs. budget reporting.• Financial Analysis: Ability to analyze financial data, identify trends/variances, and provide meaningful insights to management.• Accounting: Strong knowledge of AP, vendor reconciliation, ledger review, ageing, bank reconciliation, provisions, accruals, and month-end closing.• GST & TDS: Good working knowledge of GST, ITC, GSTR-2A/2B, RCM, TDS sections, TDS workings, and compliance documentation.• Excel: Advanced MS Excel skills including VLOOKUP/XLOOKUP, SUMIFS, , Pivot Tables, FILTER, and data analysis.• ERP: Hands-on experience with SAP / Oracle or other ERP systems.• Team & Stakeholder Management: Ability to handle multiple assignments independently while dealing with other departments.Preferred QualificationsQualification: B.Com / M.Com / MBA (Finance) or equivalent. Experience: 8–10+ years in Accounts & Finance, with strong exposure to MIS, management reporting, AP, budgeting, and month-end closing.ERP: Hands-on experience with SAP / Oracle or other ERP systems.
We offer competitive salaries and annual performance-based bonuses.We offer generous paid time off. You get 26 Annual leaves and additional paid time off at the year-end (from 25th December to 1st January).We cover Term Insurance and Personal accidental insurance for you.Benefit from our free Employee Assistance Program (EAP) for mental and emotional wellbeing.You can also avail our Special Education Assistance Scheme to further develop your career.… And a lot more!Role Information: ENStudio: LakshyaLocation: Asia Pacific, India, HaryanaArea of Work: FinanceService: SupportEmployment Type: PermanentWorking Pattern: Full Time (From Studio)
Jobs
Lakshya Digital
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Gaming/esports job: Assistant Manager - Accounts & Reporting
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Virtuos
Business Development Manager (Westcoast)
Virtuos
81 open jobs
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Business Development Manager (Westcoast)
Los Angeles, CA, USA
· San Francisco, CA, USA
· Intermediate (2–5 years)
· Full Time
·
Report
PLAY, GROW and WIN
To be a part of Virtuos means to be a creator.
At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.
ABOUT THE POSITION
As a Business Development Manager, you will work for growing our business and help us in achieving long-term success by building strong relationships with our clients.
RESPONSIBILITIES
Develop pipeline of opportunities to achieve sales targets but overcoming customer obstacles and communicating well internally.
Manage salesforce process and pipeline for respective assigned area.
Manage existing accounts effectively and strategically to increase revenue and strengthen the overall relationship.
Evaluate opportunities in cooperation with production department, formulate proposals, negotiate and close contracts. Handle clients’ on-site visits and due diligence process.
Account Management: Ensure after-sales coordination: hold regular calls or meetings with clients to monitor satisfaction and anticipate on their needs.
Responsible for the appropriate use of communication and sales systems and processes to ensure timely, accurate and appropriate reporting and forecasting.
Overcome competitive threats.
Represent Virtuos at key industry events.
Work with Associate Director of Business Development and EMEA Director to better facilitate cross-region communication & collaboration. Spearhead efforts to establish standardized channel, cadence, and methodology for routine updates across geographies.
Work with Associate Director of Business Development to establish a greater network of non-profit/charitable organization contacts. Evaluate how Virtuos can play a more supportive role of charitable organizations within North America.
QUALIFICATIONS
Bachelor's degree or equivalent experience3 - 4 years' similar industry-related business development experienceAbility to work with direct and external partners Strong communication and interpersonal skillsProven knowledge and execution of successful development strategiesFocused and goal-orientedStrong communication and interpersonal skills English (both written and spoken) proficiency Fluency bilingual (French and other languages an asset) Willing to travel for work Passion for making and playing games This position offers a combination of base salary and performance-based variable compensation, with total on-target earnings expected to range between $170,000 – $250,000.Virtuos maintains a location-based compensation structure; therefore, the salary range may vary for candidates residing in different geographic markets.Virtuos takes into consideration candidate's education, experience, training, and seniority levels along with external market condition. The range posted is only one component of Virtuos compensation, we also offer:Competitive medical, dental, and vision coverage401(k) with company match and immediate vestingGenerous paid vacation and sick leavePaid parental leave from day oneFlexible work arrangementsOngoing learning and development opportunitiesEmployee Assistance Program (EAP)Opportunity to collaborate with world-class talent behind some of the industry’s most recognized gamesChance to contribute to projects with leading publishers such as 2K, Sony, Square Enix, Activision, Microsoft and etc.A people-first, collaborative cultureKindly note the compensation range is provided in pursuant to California Salary Transparency in Job Advertisement Law.
ABOUT US
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team
Before joining the Virtuos family in 2020, CounterPunch spent the last decade servicing the CG industry, developing a deep expertise in animation production. Our studio has worked on some of the biggest AAA titles in the industry, including Call of Duty: Infinite Warfare, Uncharted Lost Legacy, Mortal Kombat 11, Last of Us 2, and Halo Infinite.
Formed by a team of animation advocates and industry veterans, our studio in Los Angeles offers a variety of content production services, from facial and body modelling, rigging, look development, to keyframe and motion-capture animation. As a member studio of Virtuos, CounterPunch can provide a full range of services in 3D art and game development services to our clients, on top of our animation expertise.
WHAT WE OFFER
• Competitive compensation and benefits (Medical, Dental, Vison & 401(K) match with no vesting required)
• Paid annual vacation and sick leave
• Paid Parental leave available from day 1
• Research and Development Opportunities
• EAP (Employee Assistance Program)
• World-class talent with experience on some of the industry’s biggest games
• Developing video games with some of the most well-known publishers (2K, Sony, Square Enix, Activision, Microsoft, etc)
• People focused culture
• Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.
Jobs
Virtuos
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Gaming/esports job: Business Development Manager (Westcoast)
Source: HitmarkerView original job →
3D Environment Artist
Virtuos
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Virtuos
3D Environment Artist
Virtuos
81 open jobs
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3D Environment Artist
Chengdu, China
· Entry (0–1 years)
· Full Time
·
Report
PLAY, GROW and WIN
To be a part of Virtuos means to be a creator.
At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.
RESPONSIBILITIES
制作实时3D游戏引擎中使用的3D物件、场景的模型和贴图;
了解各种美术风格并且能够遵循项目的具体需求;
及时学习新的软件工具和技术;
根据项目进度执行分配的任务,同时满足质量要求;
在将任务作品交送于组长审查前,应先用检查表对初始作品的质量进行检查;
解决组长,美术总监,和客户指出的问题;
遇到任何困难时,应及时告知组长。
QUALIFICATIONS
具备3D美术设计经验
大专及以上学历,艺术类相关院校或专业(包括动画,影视动画,数字媒体艺术,游戏美术,工业设计,国画,油画,雕塑,版画,建筑设计,纺织/时装设计等)精通2D设计、绘画、制图等
熟练掌握以下至少一种3D软件 (3D Studio Max, Maya, Softimage等)
深入了解游戏,并且热衷于游戏制作
申请该职位时,请发送简历和相关美术作品(3D作品及传统美术作品)
ABOUT US
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team
Virtuos Chengdu was the second studio ever to be founded by the Virtuos Group back in 2008. As a full-stack game development studio, it’s capable of handling all aspects of the production pipeline, from the first brief to the final product, entirely in-house. To facilitate this, the studio is staffed by a multicultural team of experts ranging from art to engineering, constantly hard at work on the biggest titles on the horizon.
The studio has come a long way from its humble beginnings to becoming one of Chengdu’s game development powerhouses, due mainly to the fact that it was one of the first to pioneer AAA game development focusing on console titles in the region.
WHAT WE OFFER
• Work alongside industry veterans in different fields
• A multicultural crew comprising 9 different nationalities
• Contribute to the world’s biggest AAA games
• Customized training programs and regular workshops
• Group fitness, wellness activities
• Flexible working hours
• Gaming corners with consoles and canteens on every floor
• Comprehensive medical healthcare provided for all staff
• Relocation support provided
• Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.
Jobs
Virtuos
3D
Graphic Design
Game Development
Game Production
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Autumn 2026 · Enrol by 25 September
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Gaming/esports job: 3D Environment Artist
Source: HitmarkerView original job →
Senior AI Engineer
Virtuos
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Virtuos
Senior AI Engineer
Virtuos
81 open jobs
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Senior AI Engineer
Shanghai, China
· Senior (5+ years)
· Full Time
·
Report
PLAY, GROW and WINTo be a part of Virtuos means to be a creator. At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.ABOUT THE POSITIONWe are looking for a Senior AI Engineer to help design and deliver agentic and generative AI systems that power R&D tooling for video game asset pipelines and production workflows. You will help shape the technical direction of our internal agent platform while building creative AI workflows that support artists, technical artists, and production teams.This is a senior, hands-on individual contributor role: you will write code, help design agentic architectures, build generative content pipelines, and partner with stakeholders across studios to turn emerging AI capabilities into production-grade tools.
RESPONSIBILITIES
Agent platformDesign and build key parts of our internal agent libraries - the core abstractions and developer ergonomics that let teams across the company build agents quickly and consistently.Contribute to the architecture of our shared agent runtime and deployment patterns, helping teams run and maintain agents across production workflows.Help define and evolve the agent loop / harness: prompt orchestration, tool invocation, sub-agent delegation, and recovery behavior.Bring in reference patterns from the broader ecosystem, including open-source agent loops and harness projects, and adapt them to creative production use cases.Agent loop & harness engineeringDrive prompting and context strategy at scale: system prompt design, guardrails, mitigation of context poisoning and pollution, and management of context windows and model parameters.Design tool interfaces for agents: MCP servers, structured inputs/outputs for context, and sub-agent composition patterns.Advocate for typed-agent frameworks, clear debugging patterns, and practical tracing for non-deterministic workflows.Evaluate and integrate hosted and local LLM options where latency, cost, quality, or data-residency requirements demand it.Creative AI workflowsDesign, build, and maintain generative workflows for 2D assets, video, textures, concepts, and 3D-related content.Evaluate and integrate image, video, multimodal, and 3D generation models for game-production use cases.Develop and optimize node-based generation workflows using tools such as ComfyUI or comparable systems.Customize generative models and workflows using techniques such as LoRA, ControlNet, adapters, inpainting, reference conditioning, depth, pose, or segmentation guidance.Build workflows that improve controllability, style consistency, editability, and downstream production readiness.Partner with artists and technical artists to translate creative requirements into repeatable AI-assisted workflows.Creative tool and pipeline integrationIntegrate agentic and generative AI systems with DCC tools and game-production environments such as Blender, Maya, Houdini, Unreal Engine, Unity, Substance, or comparable platforms.Build plugins, scripts, services, APIs, or MCP-based integrations that connect AI systems with asset and content pipelines.Connect generative workflows with asset-management, review, and publishing systems.Work with art and production teams to ensure generated outputs meet project, format, and engine-ingestion requirements.Agent memoryDesign and build the key parts of the memory layer used across our agents: conversation history management, context chaining, and episodic memory.Help define the boundary between short-term working context and long-term persistent memory.Develop practical strategies for history compaction, retrieval, retention, and context reuse across production workflows.Test- and eval-driven developmentBuild practical evaluation workflows for agentic and generative systems, including regression tests, representative prompts, workflow traces, and quality benchmarks.Evaluate visual quality, prompt adherence, style consistency, temporal consistency, asset usability, and artist acceptance where applicable.Build harnesses and CI checks that let us iterate on prompts, models, tools, and generation workflows with confidence.Use measurable technical and production signals to guide improvements, including output acceptance, iteration speed, edit time, and workflow adoption.Backend & platform foundationsDesign and build scalable backend services and secure RESTful APIs in Python using FastAPI, with strong data modeling across relational and non-relational stores.Apply appropriate authentication, authorization, input validation, and robust error handling for agent- and workflow-facing endpoints.Implement caching, queues, retrieval systems, and vector storage where the workload requires it.Build and optimize model-serving and inference workflows for hosted and locally deployed models.Quality, delivery & collaborationDrive performance tuning, code reviews, and technical documentation within your area of the AI platform.Maintain CI/CD with Git/GitLab and Docker; ensure reproducible local-development and deployment pipelines.Partner with artists, technical artists, UI/UX, production, engineering, and game-team stakeholders to translate workflows into AI-powered solutions.Contribute to architectural decisions and share agentic- and creative-AI expertise with peers.Work within agile methodologies.
QUALIFICATIONS
Foundation (must-have software-engineering baseline)3+ years of professional experience building production applications, with recent depth in AI/LLM-based or generative AI systems.Strong proficiency in at least one of Python, TypeScript, or JavaScript - Python expertise is required for our stack, including FastAPI, Pydantic, SQLAlchemy, or equivalent.Solid database skills across relational systems such as PostgreSQL and non-relational systems such as MongoDB or vector databases; familiar with caching and queues where applicable.Working knowledge of secure API design, authentication, authorization, and input validation.Comfortable with Git, GitLab CI/CD, and Docker/containers.Proven testing mindset and experience with automated test suites such as pytest.Agent loop / harness engineeringDemonstrated experience designing and operating agent loops in production - not just prompt-tuning a chatbot.Deep, practical understanding of prompting, context engineering, guardrails, context poisoning or pollution, and the parameters that govern model behavior.Hands-on experience integrating tools into agents through MCP, structured inputs/outputs, or sub-agent orchestration.Experience with an agent development framework such as LangChain, LangGraph, Claude Agent SDK, Pydantic AI, or comparable.Strong debugging instincts for non-deterministic systems and experience using practical logging, tracing, and evaluation techniques.Creative AIHands-on experience building generative image, video, 3D, or multimodal workflows.Experience with ComfyUI or a comparable workflow orchestration system.Familiarity with model families such as Stable Diffusion, FLUX, Qwen, or comparable open-source or hosted generative models.Experience with model customization or conditioning techniques such as LoRA, ControlNet, adapters, inpainting, pose, depth, reference images, or segmentation.Ability to assess generated content for quality, consistency, controllability, and production readiness.Experience integrating AI workflows with creative tools, DCC applications, game engines, or digital-content pipelines.Agent memoryPractical experience implementing memory for agents, including history compaction, context chaining, episodic memory, and short-term versus long-term separation.Familiarity with retrieval, retention, and context-reuse strategies for production applications.Evaluation & qualityExperience with test- and eval-driven development for LLM or generative AI systems, including building evaluation sets, regression suites, and automated quality checks.Experience incorporating user, artist, or production feedback into model and workflow iteration.CommunicationEnglish communication is a MUST - strong written and verbal English is required, and fluency is a significant plus given our globally distributed teams.Comfortable communicating technical and creative decisions and tradeoffs across cross-functional stakeholders.Nice to haveExperience running local LLMs or generative models using tools such as vLLM, Ollama, llama.cpp, PyTorch, ONNX, TensorRT, or comparable systems.Experience creating ComfyUI custom nodes, workflow APIs, or reusable generation pipelines.Familiarity with Blender, Maya, Houdini, Unreal Engine, Unity, Substance, Photoshop, or comparable creative tools.Experience training or fine-tuning generative models, LoRAs, adapters, or control models.Contributions to or familiarity with open-source agent harnesses or creative AI tools.Knowledge of game development, technical art, animation, texturing, cinematic production, or digital-content pipelines.Familiarity with licensing, provenance, and dataset considerations for generative media.
ABOUT US
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team
The award-winning Virtuos Shanghai studio was founded in late 2004, the first of six game development studios located internationally and the former headquarters of the group before its relocation to Singapore in 2018.
Staffed by a multicultural group of talents, the studio specializes in providing full-stack game development and co-development services, including technical support for art and engineering. Virtuos Shanghai is also the base of operations for multiple Art teams working on the world’s top triple-A projects.
WHAT WE OFFER
• Work alongside industry veterans
• A total of 14 different nationalities working together
• Live and work in an exciting, cosmopolitan city
• Contribute to the world’s biggest AAA games
• Customized training programs and regular workshops
• Group fitness, wellness activities
• Reasonable and flexible working hours
• Gaming corners with consoles and canteens on every floor
• Comprehensive medical healthcare provided for all staff
• Relocation support provided
• Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.
Jobs
Virtuos
Artificial Intelligence (AI)
Game Development
Software Engineering
Backend Development
Learn game design from industry experts and build your portfolio to land roles faster
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Autumn 2026 · Enrol by 25 September
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Switch to light modeUnspecifiedDevelopmentSenior
AI
Gaming/esports job: Senior AI Engineer
Source: HitmarkerView original job →
Game Artist
DMCG Global
📍 Brisbane, Queensland, AustraliaUnspecifiedArt
Game Artist at DMCG Global
Source: LinkedInView original job →
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Wickworks
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We’re looking for an experienced Godot developer who can help us press the “just add multiplayer” checkbox. Tags: [Programming] [Contract]
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